> For the complete documentation index, see [llms.txt](https://docs.onchainheroes.xyz/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.onchainheroes.xyz/archive/gacha/gacha-remixer.md).

# Gacha Remixer

## Overview

<figure><img src="/files/boO0Km3RjUU2fdrYYSnk" alt=""><figcaption></figcaption></figure>

The Gacha Remixer lets players fuse multiple items into a single, more powerful one. It’s your key to climbing the rarity ladder.

Use this system to convert duplicate or lower-tier items into valuable upgrades, whether you're chasing high-tier loot or cleaning up inventory.

{% hint style="warning" %}
The only way to remix Legendary items is through [Heroic → Legendary remixing](#rarity-heroic-legendary)!
{% endhint %}

{% hint style="warning" %}
Mythic weapons are no longer obtainable through remixing.&#x20;
{% endhint %}

***

## Remixing Mechanics

<figure><img src="/files/2rokE8FdwqCgLoMt5T8b" alt=""><figcaption></figcaption></figure>

* **Fuse Multiple Items**\
  Select several items of the same type and rarity to remix them into a new item.
* **Guaranteed Equal or Better Output**\
  Every remix returns **one item of equal or higher rarity**, with odds improving based on the quality and quantity of inputs.
* **Cost Scales Over Time**\
  Remixing costs $HERO, with pricing dynamically calculated based on:
  * **Item rarity**
  * **Time since Season 2 launch**
* **Upgrade Chance Boost**\
  Feeding more items into the remix increases your chance of upgrading to a higher rarity.
* **Remixing Formula:** `(((daysSinceS2 * 240) / (20 + daysSinceS2)) + 100) * weaponRarityCoefficient`

  This formula increases remixing costs gradually over time, rewarding early adopters with cheaper remix rates.

{% hint style="warning" %}
**Mythic weapons are no longer obtainable through remixing.**
{% endhint %}

### Rarity: Common → Heroic

| Weapon Input | +0 Tier | +1 Tier | +2 Tier |
| ------------ | ------- | ------- | ------- |
| 2 Weapons    | 40%     | 60%     | 0%      |
| 3 Weapons    | 5%      | 94%     | 1%      |
| 4 Weapons    | 0%      | 95%     | 5%      |
| 5 Weapons    | 0%      | 90%     | 10%     |

> &#x20;⚠️ Legendaries are no longer remixable through epics or rares. The only way to obtain Legendaries is through Heroic → Legendary remixing!

### Rarity: Heroic → Legendary

<table><thead><tr><th>Weapon Input</th><th width="249">+0 Tier</th><th>+1 Tier</th></tr></thead><tbody><tr><td>3 Heroic Weapons</td><td>40%</td><td>60%</td></tr></tbody></table>

#### Weapon Fragment Remixing

| Input              | Result Chance      | Cost      |
| ------------------ | ------------------ | --------- |
| 3 Weapon Fragments | 100% Common Weapon | 250 $HERO |

***

{% hint style="info" %}

#### ⚠️ Game Balance Disclaimer

As we continue balancing the game economy, some costs, formulas, and reward rates may change. Thanks for your understanding as the game evolves!
{% endhint %}


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