# Endgame

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## Welcome to the Endgame

*For generations, the bravest warriors of Onchain Heroes have trained, fought, and grown stronger. But strength alone is not enough—the greatest test still lies ahead.*

*Deep within the world’s most treacherous dungeons, ancient and formidable beings awaken, challenging those who dare to stand before them.*

*These are the Dungeon Bosses, guardians of rare and powerful relics, their strategies ever-changing, their might unyielding.*

*Only the most seasoned heroes can enter these perilous depths. Are you ready to face them?*

***

## How Dungeons Work

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### Dungeon Access & Entry Requirements

Dungeons will begin Monday 3rd March. The exact time is TBA.

* Heroes must be **level 10+** to enter the Endgame dungeons.
* Players will **stake** their heroes into the Endgame contract to begin their dungeon challenge.
* Heroes will be unable to unstake until the minimum fight time has passed.
* An **entry fee** in $HERO is required to enter the fight.
* After the minimum stake duration has passed, heroes must be unstaked in order to claim their rewards. **There is no benefit for leaving a hero staked past the minimum stake duration.**

{% hint style="info" %}
Heroes who do not meet the level requirement can continue leveling while Endgame content is running.
{% endhint %}

### The Dungeon Bosses

The dungeons of Season 1 contain three powerful bosses, each with unique requirements, challenges, and rewards. Heroes must adapt, for these bosses constantly evolve their tactics.

#### Stone Golem

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* *A sentinel of ancient ruins, its body forged from forgotten stone and its purpose long lost to time. It moves only to crush those who disturb its eternal vigil.*
* **Hero level requirement:** 10
* **Initial $HERO cost:** 1,000 $HERO
* **Initial Stake time:** 12 Hours

#### Armored Slime

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*Born from an alchemist’s failed experiment, this gelatinous menace has absorbed fallen warriors’ armor, turning itself into an ever-adapting, living fortress.*

* **Hero level requirement**: 15
* **Initial $HERO cost:** 1,500 $HERO
* **Initial Stake time:** 12 Hours

#### Shiitake Samurai

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*Sprouted from sacred soil and trained in the way of the blade, this mycelium warrior defends the forest with honor. His spores spread with every strike, ensuring his legacy never truly falls.*

* Mi**nimum Level:** 20
* **Initial $HERO cost:** 2,000 $HERO
* **Initial Stake time:** 12 Hours

Each boss has unique **$HERO requirements**, **minimum fight times**, and **reward outcomes**, all of which will shift over time as the dungeon bosses adapt to the heroes’ strategies.

### Life and Death in the Dungeons

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Dungeons are perilous, and not every hero will make it out alive. Heroes who fall in battle will face serious consequences:

* **Death:** If a hero is defeated, they will be **stuck in the Endgame contract until the end of Season 1**, unable to be used or transferred.

{% hint style="info" %}
**All Randomness is Provided by** [**Proof of Play**](https://www.proofofplay.com/)**:** Ensuring fair and verifiable results for every dungeon encounter.
{% endhint %}

## Endgame Rewards

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Victorious heroes will be rewarded with [**Gacha Tokens**](/items-and-assets/misc./gacha-tokens.md), the key to unlocking rare and powerful items in the Onchain Heroes universe. These tokens can be used at the **Gacha House**, which will open after Season 1 concludes.

### Gacha Tokens & Their Purpose

* Gacha Tokens are ERC-1155 NFTs and serve as the primary reward of Endgame content.
* There are **four different types** of Gacha Tokens, each with varying levels of rarity and reward potential.
  * Bronze, Silver, Gold and Rainbow
* These tokens can be redeemed for **equipment, pets, and cosmetics**, providing heroes with valuable tools for future battles.
* Equipment will be essential in ensuring your success in Season 2.

{% hint style="info" %}
The **Gacha House** is currently undergoing renovations, with rumors hinting at mysterious new prizes awaiting players in future seasons.
{% endhint %}

#### Initial Reward Distribution

| Dungeon Outcome | Stone Golem | Armored Slime | Shiitake Samurai |
| --------------- | ----------- | ------------- | ---------------- |
| Bronze          | 55%         | 18%           | 5%               |
| Silver          | 30%         | 40%           | 25%              |
| Gold            | 10%         | 34%           | 54%              |
| Rainbow         | 0%          | 5%            | 15%              |
| Death           | 5%          | 3%            | 1%               |

### **Leaderboard Points**

All dungeon runs will award leaderboard points.

| Dungeon Boss     | Details                            |                    |
| ---------------- | ---------------------------------- | ------------------ |
| Stone Golem      | Fight against the Stone Golem      | 4 \* $HERO spent   |
| Armored Slime    | Fight against the Armored Slime    | 5 \* $HERO spent   |
| Shiitake Samurai | Fight against the Shiitake Samurai | 5.5 \* $HERO spent |

### **The Ever-Changing Battle**

The Dungeon Bosses are not static foes. They will learn, grow, and change their attack patterns over time. Heroes must stay vigilant, as the **requirements, fight times, and rewards** will periodically shift to keep the challenge fresh.

This is only the beginning of the Endgame. Glory awaits those who prove themselves worthy.

**Are you ready to carve your legend into the history of Onchain Heroes?**


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