# Fishing Voyages

## 🎣 Introduction

<figure><img src="/files/UOsuRKFMXDCH5cETHRNc" alt=""><figcaption></figcaption></figure>

The **Fishercat** has charted three mysterious new fishing zones deep within our world - teeming with strange creatures, hidden treasures, and sunken surprises. With no need for swords or shields, the call now is for patience, luck, and a sturdy fishing line.

Send your **Hero** on a fishing voyage by staking them with the **Fishercat**. After a 12-hour expedition at sea, they’ll return with a **main catch** (which the Fishercat automatically purchases with **$HERO**) and a chance at reeling in **bonus loot** to enrich your armory or inventory.

Whether you're angling for modest rewards or dreaming of landing a **legendary catch**, every voyage is a step deeper into this whimsical new world of **Onchain Fishing Voyages**.

***

### 🗺️ Gameplay Overview

<figure><img src="/files/iVcRMpojbleEjXtrpO2I" alt=""><figcaption></figcaption></figure>

The Fishercat offers charters to **three** exotic fishing locales, each packed with unique fish species and zone-specific treasures:

* **Slime Bay**
* **Shroom Grotto**
* **Skeet Pier**

Each voyage lasts **12 hours**, after which your Hero will return with:

* A **main catch** (sold to the Fishercat for $HERO)
* A chance at up to **two bonus catches**: one **Weapon Shard** and one **zone-specific item**

Fishing is influenced by **Hero level** - stronger Heroes earn more from catches and are more likely to return with bonus items.

***

### 🎫 Charter Requirements

Before your Hero can cast off, the Fishercat requires a charter fee - payment for the voyage and the boat. This Entry Fee, paid in $HERO, is currently the same across all zones.

| Zone          | Charter Fee                 |
| ------------- | --------------------------- |
| Slime Bay     | 20 + (5 × Hero Level) $HERO |
| Shroom Grotto | 20 + (5 × Hero Level) $HERO |
| Skeet Pier    | 20 + (5 × Hero Level) $HERO |
| Magma Mire    | 200 $HERO                   |

This fee supports the Fishercat’s ongoing exploration efforts… and his tuna addiction.

***

## 🎁 Rewards

<figure><img src="/files/pZ7H267kFwcfFWjrvOQZ" alt=""><figcaption></figcaption></figure>

Each voyage can bring back a combination of rewards:

* 🎣 **Main Catch** - Automatically sold to the Fishercat for $HERO. Value is based on rarity, Hero level, and fish size.
* 🧰 **Bonus Catches** - Up to two per run. One roll for a **Weapon Shard**, and one for a **zone-specific item**.
* 🏆 **Leaderboard Points** - Awarded based on the charter fee.

### 🎣 Main Catches

<figure><img src="/files/z7MF9qExqSDhasQmT9Jj" alt=""><figcaption></figcaption></figure>

Every Hero returns with one main catch, which the Fishercat purchases immediately for $HERO. Catch rarity determines payout, influenceCast Off with the Fishercat!d by Hero level and a bit of RNG.

| **Zone**      | **Legendary Chance** | **Regular Chance** | **Junk Chance** |
| ------------- | -------------------- | ------------------ | --------------- |
| Slime Bay     | 6%                   | 80%                | 14%             |
| Shroom Grotto | 5%                   | 80%                | 15%             |
| Skeet Pier    | 4%                   | 80%                | 16%             |
| Magma Mire    | 3%                   | 80%                | 17%             |

Main Catch Payouts:

| Rarity        | Payout Formula                                                    |
| ------------- | ----------------------------------------------------------------- |
| **Legendary** | 1250 + (5000 × Hero Level)/(69 + Hero Level) + Size Bonus (0-500) |
| **Regular**   | 125 + (500 × Hero Level)/(69 + Hero Level) + Size Bonus (0-50)    |
| **Junk**      | Random between 2 - 5 $HERO                                        |

### Bonus Catches

<figure><img src="/files/zwrhX3cuEj0bZUlcgQ2J" alt=""><figcaption></figcaption></figure>

Heroes may return with up to **two bonus catches** per voyage:

1. A **Weapon Shard** (common to all zones)
2. A **zone-specific bonus item**

These items come with **in-game utility**, and the chances increase with Hero level.

| Item Name           | Zone          | Utility                                     | Chance        | NFT Type     |
| ------------------- | ------------- | ------------------------------------------- | ------------- | ------------ |
| Weapon Shard        | All Zones     | Remix 3 for a Common weapon                 | 50%           | ERC-1155 NFT |
| Blacksmith Voucher  | Slime Bay     | Sharpen or Repair 1 weapon for free         | 1% \* level   | ERC-1155 NFT |
| Gym Voucher         | Shroom Grotto | Train 1 Hero for free at the normal trainer | 0.5% \* level | ERC-1155 NFT |
| Bronze Gacha Tokens | Skeet Pier    | Mint weapon at Gacha Machine                | 0.5% \* level | ERC-1155 NFT |
| Revive Voucher      | Magma Mire    | Revive a hero for no cost at the commander. | 0.2% \* level | ERC-1155 NFT |

### Leaderboard Points

Earn points for each voyage based on the Hero’s charter fee, using the formula:

{% hint style="info" %}
Leaderboard Points = 2 × Entry Fee
{% endhint %}

e.g. A level 5 Hero will pay a 45 (20 + 5 x 5) $HERO entry fee, so they will receive 90 Leaderboard Points for their voyage.

***

{% hint style="info" %}

#### **Game Balance Disclaimer**

All costs, formulas, and probabilities related to fishing—including entry fees, catch rates, and reward calculations—are subject to change as the team continually balances the game economy.
{% endhint %}

***

### 🧭 Looking Ahead

This is only the **beginning** of the Fishercat’s journey. Whispers speak of even more fishing zones, mysterious bait, enchanted rods, and rare species waiting to be discovered.

As the Fishercat continues to explore uncharted waters, new support items and mechanics will surface to evolve the game even further. Stay ready.


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