Rarity System
Overview

Most in-game items and assets are assigned a rarity (excluding Heroes). Rarity always determines an asset’s scarcity, and may also influence its power or reward potential across battles, crafting, and other core game loops—depending on the item type.
❕Heroes are not assigned rarity based on this system.
Identifying Rarities
Rarity is indicated by the colour of an asset’s frame, following a familiar Common → Mythic progression based on modern RPG conventions. Most assets use this system, though some exceptions feature unique borders to signal rarity.
Assets that follow the Common to Mythic progression have a distinct frame style depending on whether they are or Misc., allowing for easy identification.
There are 10 rarities in total, with 3 being unique rarities:
Common
Standard
Uncommon
Standard
Rare
Standard
Epic
Standard
Heroic
Standard
Legendary
Standard
Mythic
Standard
Godly (Prev. Genesis)
Unique: Godlike items that surpass the power of Mythics.
Artifact
-
Unique: Utility Items
Singular
-
Unique: 1:1 Assets
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