Endgame
Last updated
Last updated
For generations, the bravest warriors of Onchain Heroes have trained, fought, and grown stronger. But strength alone is not enough—the greatest test still lies ahead.
Deep within the world’s most treacherous dungeons, ancient and formidable beings awaken, challenging those who dare to stand before them.
These are the Dungeon Bosses, guardians of rare and powerful relics, their strategies ever-changing, their might unyielding.
Only the most seasoned heroes can enter these perilous depths. Are you ready to face them?
Dungeons will begin Monday 3rd March. The exact time is TBA.
Heroes must be level 10+ to enter the Endgame dungeons.
Players will stake their heroes into the Endgame contract to begin their dungeon challenge.
Heroes will be unable to unstake until the minimum fight time has passed.
An entry fee in $HERO is required to enter the fight.
After the minimum stake duration has passed, heroes must be unstaked in order to claim their rewards. There is no benefit for leaving a hero staked past the minimum stake duration.
The dungeons of Season 1 contain three powerful bosses, each with unique requirements, challenges, and rewards. Heroes must adapt, for these bosses constantly evolve their tactics.
A sentinel of ancient ruins, its body forged from forgotten stone and its purpose long lost to time. It moves only to crush those who disturb its eternal vigil.
Hero level requirement: 10
Initial $HERO cost: 1,000 $HERO
Initial Stake time: 12 Hours
Born from an alchemist’s failed experiment, this gelatinous menace has absorbed fallen warriors’ armor, turning itself into an ever-adapting, living fortress.
Hero level requirement: 15
Initial $HERO cost: 1,500 $HERO
Initial Stake time: 12 Hours
Sprouted from sacred soil and trained in the way of the blade, this mycelium warrior defends the forest with honor. His spores spread with every strike, ensuring his legacy never truly falls.
Minimum Level: 20
Initial $HERO cost: 2,000 $HERO
Initial Stake time: 12 Hours
Each boss has unique $HERO requirements, minimum fight times, and reward outcomes, all of which will shift over time as the dungeon bosses adapt to the heroes’ strategies.
Dungeons are perilous, and not every hero will make it out alive. Heroes who fall in battle will face serious consequences:
Death: If a hero is defeated, they will be stuck in the Endgame contract until the end of Season 1, unable to be used or transferred.
Gacha Tokens are ERC-1155 NFTs and serve as the primary reward of Endgame content.
There are four different types of Gacha Tokens, each with varying levels of rarity and reward potential.
Bronze, Silver, Gold and Rainbow
These tokens can be redeemed for equipment, pets, and cosmetics, providing heroes with valuable tools for future battles.
Equipment will be essential in ensuring your success in Season 2.
Bronze
55%
18%
5%
Silver
30%
40%
25%
Gold
10%
34%
54%
Rainbow
0%
5%
15%
Death
5%
3%
1%
All dungeon runs will award leaderboard points.
Stone Golem
Fight against the Stone Golem
4 * $HERO spent
Armored Slime
Fight against the Armored Slime
5 * $HERO spent
Shiitake Samurai
Fight against the Shiitake Samurai
5.5 * $HERO spent
The Dungeon Bosses are not static foes. They will learn, grow, and change their attack patterns over time. Heroes must stay vigilant, as the requirements, fight times, and rewards will periodically shift to keep the challenge fresh.
This is only the beginning of the Endgame. Glory awaits those who prove themselves worthy.
Are you ready to carve your legend into the history of Onchain Heroes?
All Randomness is Provided by : Ensuring fair and verifiable results for every dungeon encounter.
Victorious heroes will be rewarded with , the key to unlocking rare and powerful items in the Onchain Heroes universe. These tokens can be used at the Gacha House, which will open after Season 1 concludes.