The Gacha Zone

The Gacha Zone is where heroes roll the dice to build, enhance, and evolve their arsenal. In Season 2, the Gacha Zone is divided into three key sections, each serving a unique purpose in the weapon economy.
Weapons Gacha β Token-based random pulls
Weapons Remixer β Fuse weapons for higher rarity
Weapons Vending Machine β Mint new weapons using $HERO
πͺ Weapons Gacha

Redeem Gacha Tokens (Bronze, Silver, Gold, Rainbow) to pull randomized weapons based on the token's rarity.
Bronze
70%
29%
1%
0%
0%
0%
0%
Silver
20%
50%
29%
1%
0%
0%
0%
Gold
0%
20%
50%
29%
1%
0%
0%
Rainbow
0%
0%
20%
50%
25%
5%
0%
π₯ Mythic weapons are NOT available through Gacha. They can only be created via the Weapon Remixer.
π Weapons Remixer

Fuse multiple weapons into a single, more powerful one. This is the only method for creating Mythic weapons.
Key Features:
Always returns one weapon of equal or higher rarity
Uses $HERO based on weapon rarity and time since Season 2 start
Higher inputs = higher upgrade chances
Cost Formula:
(((daysSinceS2 * 240) / (20 + daysSinceS2)) + 100) * weaponRarityCoefficient
2 Weapons
40%
60%
0%
3 Weapons
5%
94%
1%
4 Weapons
0%
95%
5%
5 Weapons
0%
90%
10%
𧬠Legendary β Mythic Remix Rule
3 Legendary Weapons
50% Legendary 50% Mythic
((daysSinceS2 * 240) / (20 + daysSinceS2) + 100) * weaponRarityCoefficient
Weapon Fragment Remixing
3 Weapon Fragments
100% Common Weapon
250 $HERO
π Weapons Vending Machine
Spend $HERO to mint brand-new common, uncommon and rare weapons with rarity probabilities. $HERO Cost and % TBD.
1,000
95%
4%
1%
β οΈ Game Balance Disclaimer
All costs, formulas, and probabilities across the game (including damage and rewards formulae) are subject to change as the team continues to balance the game economy.
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